That opening tutorial set piece was proposed early on in development Spoiler Alert: this interview touches on some story and missions in the game’s first act. You can hear much more in an elongated version of the interview, which will air on the PlayStation Podcast later today. If so, then you have some of the same questions we posed to the game’s Senior Creative Director Bryan Intihar when we sat down to talk the game’s opening act.īelow are select excerpts from that conversation touching on specific moments in the early game, edited for length and clarity. If you’re one of those players, you may already be through the game’s early hours, enjoyed its spectacular showstopper of an opening and applied your Spidey skills to complete some earlier missions. Put Peter and Miles’s masked aerobatics to good use to quell crime and tackle new emerging threats, browsed the new suits and styles with relish, tinkered with a range of accessibility options. With Marvel’s Spider-Man 2out now worldwide, you may already have taken your first tour of Manhattan, Brooklyn, or Queens by web or Web Wings.
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